This course is designed to give you a solid understanding of Revit, Lumion and Enscape, its features and capabilities.
Limited no. of seats available
5 days a week ( 1.5 hours to 2 hours Class )
Start your course with an overview of Revit and its user interface. In this lesson, you will discover the tools and commands that are essential to start a project.
Let’s learn Setting up the levels of plinth, floors, slabs etc. creating structural grids to add columns. Importing CAD files with layers and scale.
This class we are learning to use the tools from basic drawing tools, modifying tools to advanced modifying tools to get started with 3D development phase
Here let’s look get in detail with adding building pad, walls, windows, doors, columns, interior walls, learn to model floor and create shaft opening, and floor modification to get done with basic 3d model.
In this lesson we will learn wall construction and its wrapping, placing components, color scheme, tags dimensions. Learn to create stair component and to modify the same and to sketch custom stairs. Let’s work with railings and creating ramps.
Let’s learn to create curtain walls, add curtain grids. Learn to work with its panels and to add mullions. Learn to model ceiling and to add ceiling fixtures and create ceiling soffits. We will look into modeling roof and creating roofs by footprint and to establish work planes and to create roofs by extrusion.
This class we will know how to set view display and to duplicate views. We will learn to view elevations and sections. Learn to view templates and view properties. Learn to set the sheet and to place the plan, elevation, section, 3d views and modify views on sheet
In this lesson we will learn to create 3d views, to add materials to the components and to render 3d views. We will learn briefly to create freeform and get started with learning to use sun path for exterior views.
This class we will learn to import CAD file to the scale required with the layers and to override graphics in Revit project by importing file. Learn to create bearing structures using components. Learn to create different types of roof and to join them.
In this lesson we will learn to renovate the existing plans, to create custom components in place and to create cornice. Learn to create slope insulation and to add layers to the wall component.
This class lets learn to create line of different types and to learn how to get detailed sheet for component details using callout tool.
Let’s learn to mask the region using the masking region tool, adding details like insulation. Learn to use fill region tool. Learn to give details of components using these tools.
This class we will learn in depth how to use the tool cut profile, detail component, material tag and element keynote.
In this lesson we will work in detail with view range and plan region to show line weights and dimensions for the sheet to be understandable and presentable.
Let’s learn to create legends based on the project and to create title block and arrange sheet. Learn how to export Revit file to different formats and to print the sheet in Revit.
This class begins with how to create models, which are necessary for rendering. Details and the materials assigned in the 3D model are what make the renders realistic.
Which software to use? Learn about the interface of the software and see example projects to know about navigation and its settings.
In this lesson, we shall import our 3D model into the software, assign materials, and look into material settings.
To get any realistic render, we need proper materials and landscape. In this lesson, we will work on the background and foreground of our 3D models and get a step closer to rendering.
In this lesson, we will explore the object library present in the software to add the details required for rendering.
In this lesson, we will be learning about how to add, import, and edit materials. By adding appropriate materials, we are one step closer to rendering.
We have multiple seasons and times to visualize a scene. We will explore various effect settings to get a more realistic rendering in different renders based on the location.
In this final class, you will render your 3D space and get it to life with computer-aided software. In addition, get additional outputs like depth map, material map, and more for post-processing.